Turning point?


Future of Counted Days?

What's the future of Counted Days going to look like? I've been working on this game for like 3 years now and I've taken like a year long break. In short, the project files is a mess right now and I don't know what to do with the game.

This is my dream game, I don't want to give up on it. I have other small projects I'm working on. These do take time away from Counted Days but it's not the reason I don't work on Counted Days.

I'm simply not working on it because I genuinely don't know what state the game is in. It's no where near finished but it's in a somewhat playable state. There is too many bugs, glitches and more. I was only a beginner when starting on this game, and starting this project over for the 3rd time wouldn't make it easier but it would let me improve from my mistakes. 

I also don't know whether I should keep the game in 2d or 3d. If I keep it 2D, it would look similar to Stardew Valley, the game is inspired by it but not entirely. If I make it 3d, I would make it a 3rd Person survival game. To make it not similar to Minecraft. but I face another problem, that would make similar because I can't have 3d high poly or low poly models as the game is just pixels/voxels.

So what does this mean? Counted Days is just not being worked on right now. To be fair, it's a one man team, I can't make a good game all by myself in a short amount of time. It's going to take a while and I feel like I would need to get better at coding then I can start working on this game once again, but shortly, in a few hours or a day. I will release a new version of the game, to let you guys see the progress on this game.

With that being said, hope ya'll have a good day!

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